POCKET LOGIC · 0871

Prism Footpath

Walk onto each blue tile to turn it amber, then reach E. Amber tiles remain traversable. Walls shape the route. Undo and reset are always available.

How to play & source

Walk onto each blue tile to turn it amber, then reach E. Amber tiles remain traversable. Walls shape the route. Undo and reset are always available.

Touch the tiles and controls. Keyboard: Tab, Enter or Space activate any button; arrows move in movement games. R restarts; Z undoes calm puzzles. Cell numbers are shown in each tile’s upper-left corner.

Mechanic research: Isotiles - Isometric Puzzle Game

Original small-board interpretation, not an official port. Original code, names, layouts and CSS-drawn tiles. No external assets, trackers or network requests.

New tactical layer

Prism Weave flips every visited tile between blue and amber. The new exit shifts to the north-west side of the top-right corner so a complete odd-visit route is possible; revisiting is no longer free.